{
  "date": "2026-10-09",
  "browser": "Chromium 145.0.7632.6 / Playwright 1.58.2 / Windows",
  "rendering": "ANGLE SwiftShader software rendering",
  "checks": [
    {
      "topic": "voxel-construction-site",
      "name": "vehicle movement, pause and speed zero are real",
      "status": "pass",
      "details": {
        "drawCalls": 79
      }
    },
    {
      "topic": "voxel-construction-site",
      "name": "both construction scenes rebuild without runtime errors",
      "status": "pass"
    },
    {
      "topic": "voxel-construction-site",
      "name": "rain/night controls and route bounds",
      "status": "pass"
    },
    {
      "topic": "voxel-construction-site",
      "name": "no construction runtime errors",
      "status": "pass"
    },
    {
      "topic": "voxel-construction-site",
      "name": "physical table knob toggles day cycle via raycast",
      "status": "pass",
      "details": {
        "before": true,
        "after": false
      }
    },
    {
      "topic": "voxel-construction-site",
      "name": "vehicle envelopes and headway remain separated over 90 simulated seconds",
      "status": "pass",
      "details": {
        "safe": true,
        "minGap": 9.422174697651156
      }
    },
    {
      "topic": "voxel-construction-site",
      "name": "software rendering observations; not a 60FPS certification",
      "status": "observation",
      "details": [
        {
          "fps": "3 FPS",
          "drawCalls": 79,
          "quality": 1,
          "shadows": true
        },
        {
          "fps": "2 FPS",
          "drawCalls": 79,
          "quality": 1,
          "shadows": true
        },
        {
          "fps": "3 FPS",
          "drawCalls": 79,
          "quality": 1,
          "shadows": true
        },
        {
          "fps": "6 FPS",
          "drawCalls": 79,
          "quality": 0.75,
          "shadows": false
        },
        {
          "fps": "6 FPS",
          "drawCalls": 79,
          "quality": 0.75,
          "shadows": false
        }
      ]
    }
  ],
  "entries": [
    {
      "topic": "voxel-construction-site",
      "page": "index",
      "entry": "demos/voxel-construction-site/runs/gpt-6-1-sol-xhigh-r01/index.html",
      "desktop": {
        "overflow": false,
        "status": "已自动降低渲染分辨率并关闭阴影，以提高当前设备帧率。",
        "frames": 0
      },
      "mobile": {
        "overflow": false,
        "width": 390
      },
      "file": {
        "overflow": false,
        "status": "基坑工地已就绪 · 点击桌面实体旋钮也能控制场景。"
      },
      "errors": [],
      "failed": [],
      "passed": true
    }
  ],
  "limitations": [
    "SwiftShader 软件渲染观察为 2–6FPS，自动降至 0.75 像素比并关闭阴影；没有达到 60FPS，硬件 GPU 性能待实机测量。车辆路径与间距经过 90 秒模拟检查，未穷举所有几何碰撞。"
  ],
  "firstArtifact": {
    "phase": "first-implementation-before-browser-validation",
    "file": "first-artifact.zip",
    "sha256": "2c9d4c0a74db054bd6849e24c2c2e44803caca68d99aa12e0896b47ae091c7c4",
    "excludes": [
      "node_modules",
      "dist",
      "evidence"
    ],
    "note": "首次实现的源码、输入、元数据与许可快照；后续校验修复见 design-scope.json repairs。"
  }
}
